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A musician's glossary

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You do not need to memorize these words. Use this page when a term gets between you and the sound. The explanations describe the musical idea first, followed by the way you meet it in Volta.

Sound and synthesis#

TermMeaning
AmplitudeThe size of a signal's variation. It contributes to loudness, but does not describe perceived loudness by itself.
Decibel, dBA logarithmic way to express a level difference. In a mixer, -6dB is roughly half the signal amplitude.
EnvelopeA control shape over a note's life. ADSR means attack, decay, sustain, release.
FilterA processor that changes the balance of frequencies. A low-pass filter reduces high frequencies.
Frequency, HzRepetitions per second. In an oscillator it relates to pitch; in an LFO it sets movement speed.
FundamentalThe base frequency of a harmonic sound. Higher harmonics are integer multiples of it.
Harmonic / partialA partial is one frequency component. A harmonic is a partial at a whole-number multiple of the fundamental.
LFOLow-frequency oscillator: a repeating control often heard as motion rather than a pitched tone.
ModulationUsing one signal to change a parameter of another sound or process.
OscillatorA repeating signal source, such as a sine or saw wave.
ResonanceReinforcement around particular frequencies: the edge of a filter, or the ringing modes of an object.
TimbreTone color: what helps a flute and a synth sound different on the same note.
VoiceOne active instance of an instrument, usually created by a note. Chords and release tails can use many voices.

Start experimenting in Build a synth sound.

Rhythm and harmony#

TermMeaning
BeatA regular musical pulse. bpm means beats per minute.
Bar / cycleA repeating span of musical time. In the default four-beat meter, a cycle is one bar. Pattern operations can make longer periods.
ChordSeveral pitches sounding together. c4:min is a C minor chord.
GrooveThe feel created by timing, accents, sound choice, and their repetition.
Key / scaleA pitch framework. Volta's key gives scale degrees and Roman numerals their meaning.
OctaveA pitch interval corresponding to doubling the frequency. c5 is an octave above c4.
PolyphonySeveral voices sounding at once, including overlapping release tails.
RestA space without a new note or hit. Write ~ in a note or drum pattern. In value patterns, rests can hold earlier values.
SemitoneOne of twelve equal steps within the usual octave. transpose 12 moves a pattern up an octave.
SyncopationAn emphasis that plays against the expected strong beats.
VelocityA note's strength. A patch can use vel to change volume, brightness or another property.
VoicingThe register and spacing of notes in a chord or ensemble.

Hear these ideas in Rhythm and groove and Melody and harmony by ear.

Recording and mixing#

TermMeaning
BusA shared audio path used to combine or process several parts.
CompressionLevel-dependent gain reduction. Settings change how it responds to attacks and sustained sound.
Dry / wetOriginal signal / processed signal. A wet mix blends an effect into the original.
EQEqualization: changing the balance of frequency ranges.
HeadroomSpace between signal peaks and a level ceiling.
LatencyA delay between an input or action and the resulting output.
Loudness, LUFSA weighted measure of audio level over time. It complements peak level; it does not judge musical quality.
Pan / stereo widthPan places a sound left or right. Width describes how different the left and right channels are.
Sample / sample rateA sample can mean a recording, or one measured point in digital audio. Sample rate is the number of those points per second.
Send / insertA send feeds a parallel path; an insert processes audio in the main path.
SidechainA signal used to control a processor. A kick can control how much another part ducks.
StemAn exported part or group. Processing that depends on other tracks can behave differently when rendered alone.
TailSound continuing after the last event, such as a release envelope or reverb decay.
TransientA sound's short initial change, often the attack of a drum or pluck.
True peakAn estimate of peaks between stored digital samples when the signal is reconstructed.

Put them into practice in From loop to finished track.

Words you meet in Volta#

TermMeaning
BindingA name for a value: melody = "c4 e4 g4".
Built-inA command supplied by the language, such as play, saw, or fast.
Compile / RunCheck the program and prepare it for playback. A failed Run reports an error; inspect whether the previous successful version is still playing.
MacroA named control you can turn and connect to several parameters.
PatchThe recipe for an instrument's sound.
PatternEvents or values arranged in time.
Pipe, |>Read it as “then”: pattern |> fast 2 makes the pattern faster.
SceneA selection of active tracks, optionally with parameter changes.
SignalA value that can change over time, from slow movement to audio itself.
TrackAn instrument and its events, or a sample sequence, with its controls and effects.
Type / unitInformation about what a value means: a note pattern, a track, a frequency, or a duration. It helps Volta catch mismatched arguments.

For the complete syntax, use Language reference.